Saturday, February 7, 2015
Wednesday, December 31, 2014
Put you app on jailbreak iOS devices.
It is not necessary, but I want to save $100 for now and pay it same time later.
I followed method 2 this tutorial.
http://iphonedevwiki.net/index.php/Xcode
Note:
ldid, in its git repo, does not contain some head files. I found them in "https://github.com/linusyang/opencl-test-ios". Remember update the SDK version. For me, they are xcode 6 and iOS 8.1.
I followed method 2 this tutorial.
http://iphonedevwiki.net/index.php/Xcode
Note:
ldid, in its git repo, does not contain some head files. I found them in "https://github.com/linusyang/opencl-test-ios". Remember update the SDK version. For me, they are xcode 6 and iOS 8.1.
game dev solution(incompleted)
I am focusing on cross-platform game dev, majorly mobile.
Graphics engine
Ogre3d.
Ogre3d is promising. It is a commercial standard lib with MIT license. There exist successful game like torchlight based on it. It starts from desktops and officially supports main stream mobile platforms. I verified android and iOS. The performance are good enough on built in samples. On my One Plus phone, everything is 60 fps. On iPad mini2, samples with 20000 triangles run at around 27 fps, while simpler samples can hit the 30 fps cap easily. Ogre 3d is the best free graphics solution so far.
You might also check irrlicht. It supports mobile in dev branch.
Physics
Input
Network
To be updated.
Graphics engine
Ogre3d.
Ogre3d is promising. It is a commercial standard lib with MIT license. There exist successful game like torchlight based on it. It starts from desktops and officially supports main stream mobile platforms. I verified android and iOS. The performance are good enough on built in samples. On my One Plus phone, everything is 60 fps. On iPad mini2, samples with 20000 triangles run at around 27 fps, while simpler samples can hit the 30 fps cap easily. Ogre 3d is the best free graphics solution so far.
You might also check irrlicht. It supports mobile in dev branch.
Physics
Input
Network
To be updated.
Wednesday, December 3, 2014
Wednesday, November 19, 2014
smoothmouse is so cool, making mac playable
http://smoothmouse.com/forum/
This guy fixes mac mouse lag. Now mac is playable.
This guy fixes mac mouse lag. Now mac is playable.
Sunday, November 9, 2014
blender video editor, adding without scaling
blender video editor will try to scale and fit the output size default. To turn this off, chose image offset or image crop in strip input.
Saturday, November 8, 2014
hostname got overridden
My hostname got overridden by dhclient on archlinux. The hostname might cause some Xauthority fail. NetworkManager wiki on arch explains how to setup static host name. However, it does not work for me. keyfile setting, dhclient conf, switching to dhcpd. Nth worked. Finally I added post script in /etc/NetworkManager/dispatcher.d/ to reset my hostname manually.
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